![]() ![]() 3D Paint Brush textures are now applied with correct gamma.Fixed the issue of wrong thumbnails being displayed for the Reference Image in the Material Information Manager.Fixed HDRI environment lookup for Product Mode with CPU.getCameraDirection() in scripting will now return normalized values.Fixed an issue that could cause some studios to go missing when loading a scene.Fixed rare crash with advanced materials and many ray bounces.U3M importer now reads the schema version of the U3M file for correct texture sizes in KeyShot.Added JPG texture compression to GLB/GLTF and USD exports.Improved performance when selecting objects in scenes with many parts.Creo View importer uses instancing to reduce scene size. ![]() Added hotkey for Isolate material selection.Support for Inventor 3D Read: 2023, ProE / Creo Parametric 2D Read: Creo 9.0, ProE / Creo Parametric 3D Read: Creo 9.0, Revit 3D Read: 2023, UG NX 2D Read: NX 2019, NX 2027, UG NX 3D Read: NX 2019, NX 2027.Added instancing support for the FBX importer.Ignore hidden objects when calling centerAndFit from scripting.Ignore hidden parts when calling ‘Center and Fit’ in the scene tree.Apple Silicon support is no longer in beta.Do not set the process priority on Windows to below normal.U3M imports respect the normal scale value instead of defaulting to -1. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |